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Quiz Entry - updated: 2026.10.22

Why does Kerberos need synchronised clocks, and what is the usual tolerance?

Authenticators are only accepted if their timestamp is close to the receiver's time (typically within 5 minutes), which lets servers reject replays by remembering only recent authenticators; if clocks drift further apart, legitimate logins fail.

The replay defence works like this: a server accepts an authenticator only if its timestamp lies within the allowed clock skew around its own time, and it keeps every accepted authenticator of that window in a replay cache. An attacker who replays a captured authenticator is either caught by the cache (inside the window) or rejected as too old (outside it). Without a time window, the server would have to remember every authenticator forever.

The 5-minute value is the recommended default in the Kerberos specification and in Windows ("Maximum tolerance for computer clock synchronization"). Consequences in practice:

  • Every machine runs time synchronisation (NTP; in Windows, the domain hierarchy).
  • The time source must itself be protected: an attacker who can shift a server's clock can make old authenticators look fresh or stop logins entirely.
  • A laptop whose clock is off by 10 minutes cannot log in, a common support case.

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From Quiz: IAM / Network Protocols for IAM: LDAP and Kerberos | Updated: Oct 22, 2026